With the whole country obsessed with Pokemon Go, it’s a great opportunity to take a moment to teach our kids how to interact with each other (adults and children alike). As always, a parent should be present any time a child is interacting with a stranger. The graphic below will hopefully give you some ideas on how to engage kids in conversation, support their neighboring Pokemon Trainers, and learn a little bit more about their community!
I’ve added (and subtracted) enough apps to this ever-changing Prezi to warrant a re-post (previously posted as “50 Apps You’ve [probably] Never Heard Of”). I’ve also changed the format to reflect the fact that many are new to the iOS App scene, while others are old-timers at it, and are looking to expand their usage. Enjoy!
After countless conferences, technology journals, and anecdotes from fellow teachers, I think I’ve finally had it with listening to how great SMART or Promethean Boards are. Yes, they are a great feat of technological achievement (though, with the introduction of the Kinect, they increase in archaic appearance as the years go on). But, for the price, they are not the best use of money for student engagement and instructional strategies. Continue reading
There’s been a lot of talk recently about mobile gaming via iOS and Android devices taking over the market, which has been previously dominated by Sony and Nintendo. Your usual points of evidence include cheaper prices ($.99 vs. $39), ease of installation (install in seconds vs. purchase at store and carry with you), and dual/tri-functionality (phone/app/game vs. game). Nintendo has stated for the past two years that they not only don’t fear this new trend, but don’t even see it as a competition. I originally thought this was preposterous posturing, but even as an avid iOS gamer, I’m starting to agree with the Big N. Continue reading